Integrate your Tech!

The Greatest Powtoon

For the last multimedia reflection i did chose to differ from my usually piktochart and went with the much more infuriating powtoon. I did not like using powtoon at all, I found it to be a really clunky program that was not user friendly and often a pain to do very simple things. Coming from something as smooth and well optimized as piktochart this was definitely a learning curve. I believe my journey using powtoon accurately reflects the Technological module  I had many struggles and many failed attempts using this medium which took lots of planning and lots of researching how to use this to the minimal extent that I did.  I can definitely see the value in paying for this program because it does open up the program and allow a lot more freedom and even more pre-made modules that a beginner could save a lot of time trying to replicate.

The five steps I will be going over in my powtoon will be from the previous link we looked at in class in slightly more summarized depth. I dispalyed how simple this giant website can be and hopefully outlined and rephrased most of the important information that can easily be digested and taken not of without missing out on too much. That is the  benefit of using a video platform such as powtoon, you are able to stop, rewind and add interesting music to your video that benefits all types of learners. What these 5 steps in my video display are the ways to integrate technology in your classroom and how you as a teacher can feel safe bringing new ways of learning into your classroom. By following my checklist you will hopefully have a good understanding of when it is okay andc when it is not okay to implement tech in the classroom and doing it in a way that is not overwhelming to your students and not discouraging any new learners you may have.

A Brief description! Lets Get Integrated!

  1. Empathize – Think about your learners not as a teacher but as a learner yourself.
  2. Define – Don’t assume whats wrong, have a clear understanding of problems that may occur.
  3. Ideate – Be creative in your solutions to problems, how can we solve these problems?
  4. Prototype – Put it into practice, figure out what is working and what is not, where do you go from here?
  5. Connect – It should all be coming together. Put your prototype into practice and apply it to curriculum.
  6. Add new tech and keep pushing yourself to learn using technology!

 

Thanks for reading!

Comments are closed.