Author Archives: francok

BE A TECHNOLOGIST

I used the medium canva to represent the main ideas from the module of Technologist. I used the infographic template to look at the steps to integrate technology in the classroom. I am somewhat comfortable with canva as I have used on about three other occasions in my academic career. Although, even using it this time, I still noticed features that I did not notice in the past. I think canva is a great template that can be used for a variety of projects especially in the classroom. It would help to engage those students who are not interested as well as offer assistance to the students who cannot do it on their own or get frustrated. Society is constantly changing and technology is not going anywhere. In order to be successful in the classroom, the integration of technology is essential. I think that as a teacher, I need to find a balance between using technology while catering to the other learning styles in the classroom as well as being sure that the technology is being used in an appropriate manner.

 

This module was a great tool to show how technology can be integrated. I love that it broke down into steps that showed the progressions and challenges that can be associated. Educators often find themselves torn and skeptical about using technology in the classroom – should they use it as it is the latest and greatest invention or for evidence-based practice (research). Although technology can have a number of benefits, it is important to be informed about when it is appropriate to use technology and when it is not. The Technologist module outlines how to select, use and integrate technologies to support, facilitate and enrich the learning experience. The success criteria for this module is to use technology tools effectively to address specific learning challenges.

Digital literacy can refer to a multitude of things but is an ongoing process. One of the aspects is incorporating technological tools to address specific learning challenges. This includes the ability to locate, use, summarize, evaluate, create and communicate through these digital platforms. Other challenges such as online safety and be responsible would be included. Design Thinking approach is the 5 step toolkit used to engage users in creating and experimenting online through feedback for improvement. It is a human-centered approach which consists of the following steps: Empathize, Define, Ideate, Prototype and Connect. I like this model as it provides a step-by-step framework to follow that is simple for the learner. It is a collaborative process that allows learners to engage with one another and use their feedback.

Empathize is the first step in design thinking which refers to know the needs of your audience. This similar to teaching as you want to teach to your class, therefore you need to know the students in your class. For example, when creating lesson plans you must think of the resources available in the classroom and the students’ learning styles in the classroom. Define is the second step in the framework which is about looking at the problem closely to build you solution around that. In this section, you want to start small and make your way to working big similar to a scaffolding approach in teaching. There are numbed of principles for assisting to help define a good learner challenge to assist the learner in this section. The next step is ideate which is the forming and building of features and characteristics that could be used to address your learner challenge. The question that you need to ask yourself is “how might I?” A number of technological tools are suggested to be used like mind maps to build off the main idea.

Prototype is the next step that involves putting a creation in front of your users and using the feedback provided to better it. The steps include: design, share and refine. Each of these steps are broken down even further to explain what each step entails. The last section is connect. This is the section where you integrate technology into your curriculum, the idea of how you will “integrate this integration”. This is the implementation plan on how your leaners will progress through your tech creation as an activity.

I like the modules provide different activities within each section for the reader to further explore the topic. For example, digital literacies provide a number of definitions or the use of the empathy map. I also like that each module also has extension activities to help further understand said topic. I like the modules include more information on how to do the various steps. For example, it outlines how to choose a technology tool. My favourite part as a learner is the module checklist. This helps the learner to understand exacts what it should entail.

In my own practicum, I try to incorporate technology whenever I can to engage my students and get more participation when possible. I find my students respond more and even better at times with technology is being used. One of my favourite classes to use technology in is math. This allows a step away from the standardized lesson format of taking up homework, new lesson and doing homework. I have used a number of technological platforms and the smart board to assist with the teaching and the learning in the classroom. This was my first time using some of these platforms, therefore I had to explore and discover prior to my classes. I found that most of my students were very comfortable with the tools being used. Using the module would be very beneficial as technology is on the rise and will not be disappearing in years to come in education but rather blooming in the classrooms. As a teacher, I want to implement technology as much as I can! It can help to reach all learners in the classroom and be more engaging than previous lessons. The important aspect similar to getting feedback is being a reflective teacher. After using a technology platform, it is important to reflect on if it worked, what would you change next time and if you would even use it again.

 

Check out my infographic here: Be A Technologist

 

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Tackling or Banning Tech in the Classroom

The medium Canva was used to create a infographic to represent the main ideas and reflection of the article from the Globe and Mail Canada called Tackling Tech: How some  Ontario Teachers are attempting to limit students’ cellphone use by Nadine Yousif. The article discussed the impact that technology has in the classroom and the innovations that have been created and implemented in order to limit the distractions and optimize technology. Technology in the classroom will be an ongoing issue in the future but if used correctly, it can have a positive impact on a student’s engagement and experience in the classroom. One idea explores the possibility of banning cell phones on school property, similar to the ‘ detox law‘ by the France government. I personally do not believe this will be as effective as anticipated due to the importance of technology in this day and age. Technology should be viewed as negative but rather a positive – there are distractions associated but they can be managed. Cell phones are not only useful to research information for assignments and projects but they also allows students to ‘get in the zone’ when working independently. In my own opinion, I see no issue with using technology as long as the work is being completed at the same rate. During instructional time, strict rules not to be in place to deter students from using their devices with clear consequences if those rules are broken. An important line of the article that stuck with me pertains to Doug Ford and his believe that a cell phone ban will maximize learning time. I do not believe that by taking away technology in the classroom, test scores are going to suddenly increase. It is important to show our students how tech can be used and guide them to be ‘tech-savy’ individuals.

Another idea that was explored is the Yondr. The Yondr is a pouch that the cell phone is held in and can only be unlocked by the home base which the teacher has. Although this solves the issue of technology being used incorrectly, it does pose others issues such as cost of the Yondr, unlocking multiple devices at once with home base and what if a student does not lock their Yondr. The last suggestion that was put forth is the Resistor Case – very similar to the Yondr except it is made with only a few materials and is locked by Velcro. This puts a greater emphasis on student responsibility and accountability to know open the case as well as the fear of fearing the Velcro (which will most likely make the students think twice). I personally think this is my favourite idea in the article as it makes the students more accountable for their actions. This would still allow tech to be used in the classroom but the teacher has more control over the students using with the assistance of the resistor case. Through my own experiences with technology in the classroom was optimized and encouraged. Students were informed of the classroom expectations with technology and were involved in creating the consequence if technology was used incorrectly. This was done in both grade 6 and 8 classrooms. Students were responsible and accountable for their own actions. In my own classroom, I hope to optimize tech but still ensure that classroom management is in tact. I also seen this done in a classroom with labelled pouches at the back of the room for each students where their cell phone should go during instructional time and where they could receive it to use during seat work time. As a teacher, it is important to be an example to your students. Therefore, if you expect your students to be off their phone – this needs to be demonstrated. ‘Monkey see, Monkey do’. During independent work, I would walk around here and there to assist students and ensure that they are on task while using their devices.

Prior to the article, my beliefs about cell phones in the classroom were the same. I believe that technology is some important in the classroom and need to be valued as a great resource. Through my own experiences – I always use technology with school work from my laptop in class to make notes, to music on phone in the background as I am studying to research on the internet. In my own practicum, the students worked independently when they had their own choice of music. I found if music played out loud then someone would complain that they did not like that type or the class would be more concerned with singing out loud than their work. I had never heard about either of these cases before this article but I think they are great alternatives to allow technology in the classroom. I think that it is important that we do not cut off technology but rather limit it . I find even to this day when a professor asks us to turn off our laptop – you can hear the grunt and sighs. We do not like to be disconnected from our devices/technology and when you take it away from us – we are less inclined to be focused. This is the same for our younger generations, if not worse. My own experiences – as a student and a teacher has shaped my beliefs about technology in the classroom. It is so important to make sure that technology does not impede the learning in the classroom while embracing technology. I know, that sounds like quite the challenge and as educators we already have our plates full. I firmly believe that the integration of technology in the classroom differentiates the good teachers from the great teachers.

Although I enjoyed using Canva, there are limitations to such an application. It comes with a number of free templates that can be used to create infographics, posters, card etc. Although these templates can be difficult to alter the predetermined features such as titles in capitals, spacing and text boxes. I found this application very user friendly and simple in the template but limits the creativity and options to change various features. Although these applications are beneficial for students with IEPs and differentiated learning as it offers the framework to follow. This can help to reduce frustrations and allow students to express themselves. Overall, as a future educator I hope to embrace technology in my classroom and implement whenever I can to make a rich, authentic and engagement learning environment for my students.

Check out my Tackling Tech Infographic here!

–Kayla Franco

 

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Digging Deep into the Digital World – KAYLA FRANCO

The medium Mind Mup was used to create a mind map to represent the main ideas and reflection of the article Digital Ghosts in the Modern Classroom by Ashley Hinck. The article discussed the importance of digital technology in not only the classroom but also beyond that in future careers. Thus, it is important to integrate these technological skills in the classroom at young ages to help build them through the years. As we all know, the world is becoming more and more technologically innovated and dependent. The main idea of the article was to show how the students use technology – drag and drop with a series of laid out steps with little failure and in reality this is limiting students in their creativity with their linear thinking as they look for the ‘right answer’. The article proposes a shift to a new pedagogical ideology to inspire makers, creators and thinkers through a change in this linear process and the use of trial and error.

Through my own experiences with this application, I can understand where the article is coming from. Although the medium’s final product turned out successful, there were limitations to such an application. There was no option to change the font colour or font type. Although you could change the size, background colour, and line formatting (style and colour). When attempting to insert images, there were difficult to maneuver around the page. Once getting the images on, I realized that I could not export the file as it was too big and the application wanted money to buy the full application. Therefore, in the end I exported the file without images and used another application, Photoshop to add photos to my mind map. The limitation with using two applications was the text is slightly blurry upon zooming in.  Through this application, it limited my creativity and options in creating a mind map.

As an educator, I think it is important to foster creative thinking and individuality rather than limiting our students. I encourage both failure and successes as this allows for the learning to happen rather than a linear approach that gives the desired answer. The shortcut template website/platforms are becoming over depended upon as they reduce creativity, imagination and openness. Students are becoming less tech-literate as they depended upon these pre-programmed and developed programs to help with the easy way to find a solution. Although these platforms do have value for students with IEPs and learning difficulties as it offers the framework to follow. This can help to reduce frustrations and allow students to express themselves. This article related to the debate of standardized versus authentic education which shows the revolutions to embrace student/learner differences and personalized learning. Ultimately, as educators we need to encourage students to be more open and make their own choices to become MAKERS and CREATORS.

Technology is becoming more and more apart of everyday and as educators we need to go with these technological innovations rather than against them. Technology is a great tool and asset in the classroom that can help to foster creativity and ours makers/creators.

Article: http://hybridpedagogy.org/digital-ghosts-modern-classroom/

 

 

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